Critical Chaos first-ever Devlog Video


***SPOILER ALERT***

First-ever Critical Chaos Live 50-minute YouTube Devlog post ToastyTime First Impressions Livestream

Videos below.

v1.5 Change Log:

  • Added real-time Day / Night System!
  • Removed AI Art from Title Screen; added skip Game Opening option
  • Clarified who Egosum is in dialogue
  • Fixed Dialogue in Opening Cutscene
  • Fixed Dialogue in Devil Cutscene
  • Fixed some Houstonia Townie Dialogue
  • Fixed Stella Dialogue and removed skip options
  • Gave Frank's dialogue more context
  • Removed Town Minimaps
  • Fixed Tutorials; added Minimap Tutorial; stream-lined Tutorials, action when able and less wordy
  • Minimap less transparent now; easier to see
  • REMOVED World Map RANDOM ENCOUNTERS 
  • INITIATIVE (Limit-style Finishers) Lv1 skills deal more damage; more rewarding 
  • Fixed Bandit Cave Fog Overlay
  • Some Character sprites now do character actions in initial Cutscenes
  • Elena and Ariana initial dialogue fixed to make more sense
  • Added Family Tree cutscene to replace text box


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