Critical Chaos first-ever Devlog Video
***SPOILER ALERT***
First-ever Critical Chaos Live 50-minute YouTube Devlog post ToastyTime First Impressions Livestream
Videos below.
v1.5 Change Log:
- Added real-time Day / Night System!
- Removed AI Art from Title Screen; added skip Game Opening option
- Clarified who Egosum is in dialogue
- Fixed Dialogue in Opening Cutscene
- Fixed Dialogue in Devil Cutscene
- Fixed some Houstonia Townie Dialogue
- Fixed Stella Dialogue and removed skip options
- Gave Frank's dialogue more context
- Removed Town Minimaps
- Fixed Tutorials; added Minimap Tutorial; stream-lined Tutorials, action when able and less wordy
- Minimap less transparent now; easier to see
- REMOVED World Map RANDOM ENCOUNTERS
- INITIATIVE (Limit-style Finishers) Lv1 skills deal more damage; more rewarding
- Fixed Bandit Cave Fog Overlay
- Some Character sprites now do character actions in initial Cutscenes
- Elena and Ariana initial dialogue fixed to make more sense
- Added Family Tree cutscene to replace text box
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CRITICAL CHAOS - 40+ Hour RPG Open BETA
Turn-based retro-style JRPG-inspired military, fantasy, and sci-fi RPG: story rich, cross-classing, & multiple endings.
| Status | Released |
| Author | Red Canopy Games |
| Genre | Role Playing |
| Tags | Fantasy, JRPG, Meaningful Choices, Multiple Endings, RPG Maker, Sci-fi, Singleplayer, Story Rich, Time Travel, Turn-based |
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